Microsoft Xbox 360 – 2005 – 2016

The Xbox 360 was Microsoft’s second home video game console, released on November 22, 2005, and part of the seventh generation of consoles. It competed primarily against the Sony PlayStation 3 and Nintendo Wii. The console was extremely influential for its focus on digital media and online multiplayer gaming via Xbox Live. 

Features

  • Hardware: The Xbox 360 featured a custom triple-core 3.2 GHz IBM PowerPC CPU and a 500 MHz ATI (now AMD) GPU. It was the first seventh-generation console to launch and sold out quickly in most regions.
  • Controller: It was released with both wired and wireless controllers, which featured improved ergonomics over the original Xbox “Duke” controller. The design was so well-regarded that it became a standard for PC gaming.
  • Xbox Live: The console expanded significantly on the Xbox Live service. It introduced a tiered subscription model with free “Silver” and paid “Gold” options, allowing for cross-game chat, and an updated Marketplace for downloading games and media.
  • Kinect: In 2010, Microsoft released Kinect, a motion-sensing peripheral that used a camera to track player movement. It became the fastest-selling consumer electronic device in history and extended the console’s lifespan.
  • Multimedia hub: The Xbox 360 was designed as a “living-room computing environment,” allowing users to stream and download movies, TV shows, and music in addition to playing games. 

Notorious issues: The Red Ring of Death (RRoD)

Early versions of the 

Xbox 360 were plagued by an alarmingly high hardware failure rate, which became known as the “Red Ring of Death”. 

  • Cause: Three flashing red lights around the power button indicated a “General Hardware Failure”. The issue stemmed from the cracking of lead-free solder joints under the GPU due to thermal stress.
  • Cost: This technical crisis was extremely damaging for Microsoft and cost the company over $1 billion to repair and replace consoles.
  • Resolution: Microsoft was able to resolve the issue with later hardware revisions, such as the Xbox 360 S and E models. 

Hardware revisions

Microsoft released two major hardware revisions during the console’s lifespan to address the RRoD and other issues. 

  • Xbox 360 S (Slim): Launched in 2010, this model was smaller, quieter, and featured a redesigned motherboard to prevent overheating. It included built-in Wi-Fi and a proprietary port for the Kinect sensor.
  • Xbox 360 E: Released in 2013, the final revision featured a case similar to the upcoming Xbox One but had some ports removed. 

Popular games

The Xbox 360 had a massive library of successful games, including many exclusive and third-party titles. 

  • Halo 3 and Halo 4: The flagship exclusive series continued to be a major selling point for the console.
  • Gears of War: This series was a critical and commercial success, becoming another major exclusive for the Xbox brand.
  • Fable II and Fable III: The role-playing series continued on the 360.
  • Mass Effect: The first game was originally an Xbox 360 exclusive, though later games in the series became multi-platform.
  • Grand Theft Auto V: The 360 was one of the platforms for this record-breaking game. 

Legacy

Production of new Xbox 360 hardware ended in 2016, but its impact on the gaming industry was substantial. 

  • Online gaming standard: Its robust Xbox Live service set the bar for online multiplayer and downloadable content on consoles.
  • Introduction of Kinect: The motion sensor successfully drew a more casual audience to the Xbox ecosystem and extended the console’s lifespan.
  • Paved the way for Xbox One: Despite the early hardware issues, the console’s success cemented Microsoft’s position as a major player in the console market, leading to the development of the Xbox One and, later, the Xbox Series X/S.